Letters To The Editor Open Access
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World J Gastrointest Endosc. Sep 16, 2013; 5(9): 465-467
Published online Sep 16, 2013. doi: 10.4253/wjge.v5.i9.465
Use of enhancement algorithm to suppress reflections in 3-D reconstructed capsule endoscopy images
Anastasios Koulaouzidis, Endoscopy Unit, Centre for Liver and Digestive Disorders, the Royal Infirmary of Edinburgh, Scotland, EH16 4SA, United Kingdom
Alexandros Karargyris, National Library of Medicine, National Institutes of Health, Bethesda, MD 20814, United States
Author contributions: Koulaouzidis A and Karargyris A conceived and drafted the study, collected data, prepared and edited the final version of this manuscript.
Supported by Grant from Given®Imaging Ltd., Germany (Given®Imaging-ESGE Research Grant 2011); Koulaouzidis A has also received lecture honoraria from Dr. FalkPharma, United Kingdom
Correspondence to: Anastasios Koulaouzidis, MD, FEBG, FRSPH, FRCP (Edin), Endoscopy Unit, Centre for Liver and Digestive Disorders, the Royal Infirmary of Edinburgh, 51 Little France Crescent, Old Dalkeith Road, Edinburgh, EH16 4SA, United Kingdom. akoulaouzidis@hotmail.com
Telephone: +44-131-2421126 Fax: +44-131-2421618
Received: May 13, 2013
Revised: June 19, 2013
Accepted: July 30, 2013
Published online: September 16, 2013

Abstract

In capsule endoscopy (CE), there is research to develop hardware that enables ‘‘real’’ three-dimensional (3-D) video. However, it should not be forgotten that ‘‘true’’ 3-D requires dual video images. Inclusion of two cameras within the shell of a capsule endoscope though might be unwieldy at present. Therefore, in an attempt to approximate a 3-D reconstruction of the digestive tract surface, a software that recovers information-using gradual variation of shading-from monocular two-dimensional CE images has been proposed. Light reflections on the surface of the digestive tract are still a significant problem. Therefore, a phantom model and simulator has been constructed in an attempt to check the validity of a highlight suppression algorithm. Our results confirm that 3-D representation software performs better with simultaneous application of a highlight reduction algorithm. Furthermore, 3-D representation follows a good approximation of the real distance to the lumen surface.

Key Words: Capsule endoscopy, Three-dimensional reconstruction, Phantom, Experiment, PillCam, Software, Accuracy

Core tip: In an attempt to approximate a three-dimensional (3-D) reconstruction of the digestive tract surface, a software that recovers information-using gradual variation of shading - from monocular two-dimensional capsule endoscopy images has been proposed. Light reflections on the surface of the digestive tract are still a significant problem. Therefore, a phantom model and simulator has been constructed in an attempt to check the validity of a highlight suppression algorithm. Our results confirm that 3-D representation software performs better with simultaneous application of a highlight reduction algorithm. Furthermore, 3-D representation follows a good approximation of the real distance to the lumen surface.



TO THE EDITOR

In capsule endoscopy (CE), there is research to develop hardware that enables ‘‘real’’ three-dimensional (3-D) video by using an infrared projector and a CMOS camera[1,2]. However, it should not be forgotten that ‘‘true’’ 3-D requires dual video-images; furthermore, the inclusion of two cameras within the shell of a capsule endoscope might be unwieldy at present[3]. Therefore, major drawbacks at present are size, power consumption and packaging issues[4]. In an attempt to approximate a 3-D reconstruction of the digestive tract surface, Koulaouzidis et al[4] and Karargyris et al[5] proposed the use of a software [Shape-from-Shading (SfS)] that utilizes monocular CE frames. Essentially, SfS algorithms recover information -using gradual variation of shading[6]- on the shape of objects given a single two-dimensional (2-D) image. 3-D representation may be helpful in conjunction with other image enhancement tools e.g., virtual chromoendoscopy (FICE)[7] and/or color (blue) mode analysis of CE videos[8].

However, light reflections on the surface of the digestive tract are still a significant problem, not only for 3-D representation but also for traditional 2-D CE. When light falls on to a surface, some of the beams are reflected back straightaway -specular reflection- while the rest of the beams penetrate it before reflected (diffuse reflection). As most digestive tract structures/surfaces are di-electric and homogeneous, they display both types of reflections[4]. To reduce reflections, a highlight suppression algorithm[9] has been applied onto CE images.

To test this algorithm, a phantom task simulator was created. A Stomach Ulcer Anatomical Model (manufacturer: Anatomical Chart Company G200) was used; the stomach model has an red-colored base ulcer (1/2”diameter and 3/16”depth; Figure 1A); the latter was thereafter colored buttercup yellow using quick-drying spray paint (Tor Coatings®Ltd., United Kingdom) and white (using flat white spray from Plasti-Kote®Ltd.). A PillCam®SB2 (Given®Imaging Ltd., Yoqneam, Israel) was mounted on a plastic tube and held (with the use of regular lab stand) at 0, 5, 10, 15 and 20 mm from the ulcer base (usual working distance of the CE in vivo, Figure 1B). The images were uploaded to a workstation and they were categorized based on distance and ulcer base color (red, yellow and white). We aimed to check whether the ulcer models appear closer or further based on their 3-D representation.

Figure 1
Figure 1 Phantom model (A) and task simulator setting (B). A: The arrow points to the gastric ulcer (‘‘1/2 diameter and 3/16” depth).

Tsai’s SfS[9,10] algorithm was applied on each image in order to reconstruct its 3-D representation with (Figure 2A) or without (Figure 2B) software highlight suppression[9]. Tsai’s SfS algorithm cannot measure the real distance of the camera to the model’s surface but it gives the relative distance (z) to the black frame background. For each image, we selected the region of interest (ROI) of the ulcer model on the 3-D representation and we calculated the average depth (z) for each ROI.

Figure 2
Figure 2 Three-dimensional representation of images captured for the 3 models: red, white and yellow. A: Original three-dimensional (3-D) represented images; B: The processed 3-D represented images using the highlight suppression algorithm.

The results (charts, Figure 3) confirm that the distance of the camera from the model surface increases so does the relative distance (z) on the 3-D representation. This effect is more evident for the white and yellow ulcer models. However, relative distance does not follow a similar trend for the red-based ulcer model. This is likely due to the saturation of the red color creating variations to the shading: red color appears darker or lighter. Finally, from the charts we conclude that the highlight suppression algorithm improved the quality of the images.

Figure 3
Figure 3 Relative distance of three-dimensional representation calculated over images taken from various distances of the capsule from the models.

In conclusion, 3-D representation software seems to perform better with simultaneous application of a highlight reduction algorithm. Furthermore, 3-D representation follows a good approximation of the real distance to the lumen surface.

Footnotes

P- Reviewers Calabrese C, Riccioni ME S- Editor Zhai HH L- Editor A E- Editor Wang CH

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