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Cited by in F6Publishing
For: Eshuis LV, van Gelderen MJ, van Zuiden M, Nijdam MJ, Vermetten E, Olff M, Bakker A. Efficacy of immersive PTSD treatments: A systematic review of virtual and augmented reality exposure therapy and a meta-analysis of virtual reality exposure therapy. J Psychiatr Res 2020:S0022-3956(20)31089-X. [PMID: 33248674 DOI: 10.1016/j.jpsychires.2020.11.030] [Cited by in Crossref: 8] [Cited by in F6Publishing: 3] [Article Influence: 8.0] [Reference Citation Analysis]
Number Citing Articles
1 Mahon-Daly S, Jeyasingam N. A narrative literature review: the application of video games as therapeutic tools for psychological therapy. Australas Psychiatry 2021;:10398562211022751. [PMID: 34157897 DOI: 10.1177/10398562211022751] [Reference Citation Analysis]
2 Ong T, Wilczewski H, Paige SR, Soni H, Welch BM, Bunnell BE. Extended Reality for Enhanced Telehealth During and Beyond COVID-19: Viewpoint. JMIR Serious Games 2021;9:e26520. [PMID: 34227992 DOI: 10.2196/26520] [Reference Citation Analysis]
3 Roth CB, Papassotiropoulos A, Brühl AB, Lang UE, Huber CG. Psychiatry in the Digital Age: A Blessing or a Curse? Int J Environ Res Public Health 2021;18:8302. [PMID: 34444055 DOI: 10.3390/ijerph18168302] [Reference Citation Analysis]