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For: Bond S, Laddu DR, Ozemek C, Lavie CJ, Arena R. Exergaming and Virtual Reality for Health: Implications for Cardiac Rehabilitation. Curr Probl Cardiol 2021;46:100472. [PMID: 31606141 DOI: 10.1016/j.cpcardiol.2019.100472] [Cited by in Crossref: 26] [Cited by in F6Publishing: 26] [Article Influence: 6.5] [Reference Citation Analysis]
Number Citing Articles
1 Chung Y, Annaswamy TM, Prabhakaran B. Design of Calibration Module for a Home-based Immersive Game Using Camera Motion Capture System. Symposium on Spatial User Interaction 2022. [DOI: 10.1145/3565970.3567694] [Reference Citation Analysis]
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3 Guan H, Xu Y, Zhao D. Application of Virtual Reality Technology in Clinical Practice, Teaching, and Research in Complementary and Alternative Medicine. Evidence-Based Complementary and Alternative Medicine 2022;2022:1-12. [DOI: 10.1155/2022/1373170] [Reference Citation Analysis]
4 Chen Y, Cao L, Xu Y, Zhu M, Guan B, Ming W. Effectiveness of virtual reality in cardiac rehabilitation: A systematic review and meta-analysis of randomized controlled trials. International Journal of Nursing Studies 2022. [DOI: 10.1016/j.ijnurstu.2022.104323] [Reference Citation Analysis]
5 Zangirolami-Raimundo J, Noll PRES, Raimundo RD, Gonçalves GL, Urso EME, Bech GD, Frank YS, Abreu LC, Baracat EC, Sorpreso ICE, Soares Júnior JM. Use of interventions involving virtual reality tasks during the climacteric: a systematic review. Climacteric 2022;:1-9. [PMID: 35771198 DOI: 10.1080/13697137.2022.2088275] [Reference Citation Analysis]
6 Berglund A, Jaarsma T, Berglund E, Strömberg A, Klompstra L. Understanding and assessing gamification in digital healthcare interventions for patients with cardiovascular disease. Eur J Cardiovasc Nurs 2022:zvac048. [PMID: 35709297 DOI: 10.1093/eurjcn/zvac048] [Reference Citation Analysis]
7 Adedinsewo DA, Pollak AW, Phillips SD, Smith TL, Svatikova A, Hayes SN, Mulvagh SL, Norris C, Roger VL, Noseworthy PA, Yao X, Carter RE. Cardiovascular Disease Screening in Women: Leveraging Artificial Intelligence and Digital Tools. Circ Res 2022;130:673-90. [PMID: 35175849 DOI: 10.1161/CIRCRESAHA.121.319876] [Cited by in Crossref: 5] [Cited by in F6Publishing: 6] [Article Influence: 5.0] [Reference Citation Analysis]
8 Klompstra L, Jaarsma T, Piepoli MF, Ben Gal T, Evangelista L, Strömberg A, Bäck M. Objectively measured physical activity in patients with heart failure: a sub-analysis from the HF-Wii study. Eur J Cardiovasc Nurs 2022:zvab133. [PMID: 34993536 DOI: 10.1093/eurjcn/zvab133] [Reference Citation Analysis]
9 Mocan B, Schonstein C, Neamtu C, Murar M, Fulea M, Comes R, Mocan M. CardioVR-ReTone—Robotic Exoskeleton for Upper Limb Rehabilitation following Open Heart Surgery: Design, Modelling, and Control. Symmetry 2022;14:81. [DOI: 10.3390/sym14010081] [Cited by in Crossref: 3] [Cited by in F6Publishing: 3] [Article Influence: 3.0] [Reference Citation Analysis]
10 Ortiz-delatorre J, Durk RP, Esparza A, Ruiz A, Doaz MJ, Kern M, Bagley JR. Estimating Energy Expenditure During Active Virtual Reality Gaming. Innovation in Physical Activity and Sport 2022. [DOI: 10.1007/978-3-030-92897-1_8] [Reference Citation Analysis]
11 Giuliano C, Levinger I, Woessner M. Exercise for chronic heart failure. Exercise to Prevent and Manage Chronic Disease Across the Lifespan 2022. [DOI: 10.1016/b978-0-323-89843-0.00014-3] [Reference Citation Analysis]
12 Kondratova I, Fournier H. Virtual Cardiac Rehabilitation in a Pandemic Scenario: A Review of HCI Design Features, User Acceptance and Barriers. Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance 2022. [DOI: 10.1007/978-3-031-05581-2_34] [Reference Citation Analysis]
13 Brito DV, Oliveira HZ. Translating Games Into Effective Health Results Using Digital Tools. Handbook of Research on Assertiveness, Clarity, and Positivity in Health Literacy 2022. [DOI: 10.4018/978-1-7998-8824-6.ch004] [Reference Citation Analysis]
14 Wu Y, Wang W, Chan T, Chiu Y, Lin H, Chang Y, Wu H, Liu T, Chuang Y, Sun C, Hu J, Li Y, Chen C, Kao H, Lee C, Hsieh C, Wang C, Chu C. Effect of the Nintendo Ring Fit Adventure Exergame on Running Completion Time and Psychological Factors among University Students Engaging in Distance Learning during the COVID-19 Pandemic: A Randomized Prospective Study (Preprint). JMIR Serious Games. [DOI: 10.2196/35040] [Reference Citation Analysis]
15 Wu Y, Wang W, Chan T, Chiu Y, Lin H, Chang Y, Wu H, Liu T, Chuang Y, Wu J, Chang W, Sun C, Lin M, Tseng VS, Hu J, Li Y, Hsiao P, Chen C, Kao H, Lee C, Hsieh C, Wang C, Chu C. Effect of the Nintendo Ring Fit Adventure Exergame on Running Completion Time and Psychological Factors Among University Students Engaging in Distance Learning During the COVID-19 Pandemic: Randomized Controlled Trial (Preprint).. [DOI: 10.2196/preprints.35040] [Cited by in Crossref: 1] [Cited by in F6Publishing: 1] [Article Influence: 0.5] [Reference Citation Analysis]
16 Safian NN, Fabil N, Ismail W, Mohd Noor Shah NF, Bahari M, Hendradi R. User Experience Model using Motivation and Usability Factors in Serious Games for Rehabilitation: A Case Study (Preprint).. [DOI: 10.2196/preprints.28295] [Reference Citation Analysis]
17 Jung C, Wolff G, Wernly B, Bruno RR, Franz M, Schulze PC, Silva JNA, Silva JR, Bhatt DL, Kelm M. Virtual and Augmented Reality in Cardiovascular Care: State-of-the-Art and Future Perspectives. JACC Cardiovasc Imaging 2021:S1936-878X(21)00684-7. [PMID: 34656478 DOI: 10.1016/j.jcmg.2021.08.017] [Cited by in Crossref: 5] [Cited by in F6Publishing: 2] [Article Influence: 2.5] [Reference Citation Analysis]
18 Andreev VI, Petro Mohyla Black Sea National University. 10, 68 Desantnykiv St., Mykolaiv 54003, Ukraine, Sluchak OI, Andryushchenko MI, Maer VY. Positive Impact of Exergaming on Recovery from Stress and Metabolic Equivalent of Tasks for Athletes and Gamers (on the Example of Outdoor Mobile Games). Ukr ž med bìol sportu 2021;6:208-216. [DOI: 10.26693/jmbs06.04.208] [Reference Citation Analysis]
19 Jóźwik S, Cieślik B, Gajda R, Szczepańska-Gieracha J. Evaluation of the Impact of Virtual Reality-Enhanced Cardiac Rehabilitation on Depressive and Anxiety Symptoms in Patients with Coronary Artery Disease: A Randomised Controlled Trial. J Clin Med 2021;10:2148. [PMID: 34065625 DOI: 10.3390/jcm10102148] [Cited by in Crossref: 6] [Cited by in F6Publishing: 8] [Article Influence: 3.0] [Reference Citation Analysis]
20 da Silva TD, de Oliveira PM, Dionizio JB, de Santana AP, Bahadori S, Dias ED, Ribeiro CM, Gomes RA, Ferreira M, Ferreira C, de Moraes ÍAP, Silva DMM, Barnabé V, de Araújo LV, Santana HBR, Monteiro CBM. Comparison Between Conventional Intervention and Non-immersive Virtual Reality in the Rehabilitation of Individuals in an Inpatient Unit for the Treatment of COVID-19: A Study Protocol for a Randomized Controlled Crossover Trial. Front Psychol 2021;12:622618. [PMID: 33716889 DOI: 10.3389/fpsyg.2021.622618] [Cited by in Crossref: 3] [Cited by in F6Publishing: 4] [Article Influence: 1.5] [Reference Citation Analysis]
21 Tao G, Garrett B, Taverner T, Cordingley E, Sun C. Immersive virtual reality health games: a narrative review of game design. J Neuroeng Rehabil 2021;18:31. [PMID: 33573684 DOI: 10.1186/s12984-020-00801-3] [Cited by in Crossref: 18] [Cited by in F6Publishing: 19] [Article Influence: 9.0] [Reference Citation Analysis]
22 Neira L, Castañeda E, Torres C. Use of Virtual Reality in the Nursing School’s Toco-Surgery Teaching Process. Human Interaction, Emerging Technologies and Future Applications III 2021. [DOI: 10.1007/978-3-030-55307-4_31] [Cited by in Crossref: 1] [Cited by in F6Publishing: 1] [Article Influence: 0.5] [Reference Citation Analysis]
23 Ghram A, Briki W, Mansoor H, Al-Mohannadi AS, Lavie CJ, Chamari K. Home-based exercise can be beneficial for counteracting sedentary behavior and physical inactivity during the COVID-19 pandemic in older adults. Postgrad Med 2021;133:469-80. [PMID: 33275479 DOI: 10.1080/00325481.2020.1860394] [Cited by in Crossref: 30] [Cited by in F6Publishing: 28] [Article Influence: 10.0] [Reference Citation Analysis]
24 García-Bravo S, Cano-de-la-Cuerda R, Domínguez-Paniagua J, Campuzano-Ruiz R, Barreñada-Copete E, López-Navas MJ, Araujo-Narváez A, García-Bravo C, Florez-Garcia M, Botas-Rodríguez J, Cuesta-Gómez A. Effects of Virtual Reality on Cardiac Rehabilitation Programs for Ischemic Heart Disease: A Randomized Pilot Clinical Trial. Int J Environ Res Public Health 2020;17:E8472. [PMID: 33207670 DOI: 10.3390/ijerph17228472] [Cited by in Crossref: 16] [Cited by in F6Publishing: 16] [Article Influence: 5.3] [Reference Citation Analysis]
25 Chen W, Bang M, Krivonos D, Schimek H, Naval A. An Immersive Virtual Reality Exergame for People with Parkinson’s Disease. Lecture Notes in Computer Science 2020. [DOI: 10.1007/978-3-030-58796-3_18] [Cited by in Crossref: 3] [Cited by in F6Publishing: 3] [Article Influence: 1.0] [Reference Citation Analysis]
26 Ahmed S, Safdar M, Morton C, Soave N, Patel R, Castillo K, Lalande S, Jimenez L, Mateika JH, Wessells R. Effect of virtual reality-simulated exercise on sympathovagal balance. PLoS One 2020;15:e0235792. [PMID: 32673347 DOI: 10.1371/journal.pone.0235792] [Cited by in Crossref: 3] [Cited by in F6Publishing: 3] [Article Influence: 1.0] [Reference Citation Analysis]
27 Wang TC, Sit CH, Tang TW, Tsai CL. Psychological and Physiological Responses in Patients with Generalized Anxiety Disorder: The Use of Acute Exercise and Virtual Reality Environment. Int J Environ Res Public Health 2020;17:E4855. [PMID: 32640554 DOI: 10.3390/ijerph17134855] [Cited by in Crossref: 15] [Cited by in F6Publishing: 18] [Article Influence: 5.0] [Reference Citation Analysis]